{"id":1007598,"date":"2017-03-01T16:11:04","date_gmt":"2017-03-01T07:11:04","guid":{"rendered":"http:\/\/www2017renew.ai-gakkai.or.jp\/?p=1007598"},"modified":"2021-05-18T18:02:10","modified_gmt":"2021-05-18T09:02:10","slug":"vol32_no2","status":"publish","type":"page","link":"https:\/\/www.ai-gakkai.or.jp\/en\/published_books\/journals_of_jsai\/past_journals\/in2017\/vol32_no2\/","title":{"rendered":"Artificial Intelligence Vol. 32 No.2 (mar. 2017)"},"content":{"rendered":"<p><strong>Commentary<\/strong><br \/>\nArtificial Intelligence Being Everywhere\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Naohiko Uramoto 153<\/p>\n<p><strong>Article<\/strong><br \/>\nReminiscence of Professor Teruo Fukumura \u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Setsuo Ohsuga 154<br \/>\nCover Comment: FINAL FANTASY XV\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026..Yusuke Naora and Youichiro Miyake 156<br \/>\nExperiential Entertainment and Artificial Intelligence \u2500How to Slove the Last Mission and an Explanation of\u201cNAZO\u201dEntertainment\u2500\u2026\u2026\u2026..Yusuke Takeuchi 158<br \/>\nImpact of \u201cMaster\u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Hirofumi Ohashi and Takeshi Ito 160<\/p>\n<p><strong>Special Issue:\u201cAI in Game Industry\u201d<\/strong><br \/>\nEditor\u2019s Introduction to\u201cAI in Game Industry\u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Youichiro Miyake 164<br \/>\nThe Game and Artificial Intelligence Is the Good Compatibility?\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Yukihito Morikawa 166<br \/>\nWill Seaman Lead AI Technology for Interactive Agent? : Yutaka Saito Interview\u2026\u2026\u2026\u2026\u2026\u2026..Yutaka Sait<br \/>\nInterviewer: Hirotaka Osawa, Youichiro Miyake, Composition: Mirei Takahashi 172<br \/>\nA Technique to Construct AI System for a Video Game on Real Time Football Simulation \u2026\u2026\u2026.Takeshi Ando 180<br \/>\nGeneral-purpose Game AI Engine: Theory and Practice\u2026\u2026\u2026\u2026\u2026\u2026\u2026..Yohei Hase 189<br \/>\nGame AI Technologies for AAA Game Titles<br \/>\n\u2500A Case Study of AI System in FINAL FANTASY XV\u2500\u2026\u2026\u2026\u2026\u2026Youichiro Miyake, Noriyuki Imamura, Ingimar Gudmundsson, Tomoki Komatsu, Kazuya Shimokawa, Tatsuhiro Joudan, Yoji Shirakami, Kosuke Takahashi, Kousuke Namiki, Fabien Gravot, Prasertvithyakarn Prasert, Hendrik Skubch, Matthew Johnson, Shintaro Minamino and Takanori Yokoyama 197<\/p>\n<p><strong>Special Issue:\u201cPreface to Development of Embodied Knowledge\u201d<\/strong><br \/>\nEditor\u2019s Introduction to\u201cPreface to Development of Embodied Knowledge\u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026Tsutomu Fujinami 214<br \/>\nResearch on Embodied Knowledge\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Masaki Suwa 215<br \/>\nUnderstanding Human Behavior with Neuro-musculoskeletal System\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Akihiko Murai 218<br \/>\nTheories and Methodologies Supporting Embodied Cognition Research\u2026Koichi Furukawa, Masaki Suwa and Shohei Hidaka 222<br \/>\nEmbodied Cognition in the Manufacturing Industry\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Yoshifusa Matsuura 229<br \/>\nEmbodied Knowledge of Older Adults\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Mihoko Otake 235<br \/>\nEmbodied Knowledge for Musical Performance\u2026\u2026\u2026\u2026\u2026\u2026..Tsutomu Fujinami and Koichi Furukawa 242<br \/>\nLife and Embodied Knowledge\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Masaki Suwa and Mihoko Otake 247<br \/>\nMaai and Embodied Knowledge\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Masaki Suwa, Rui Sakaida and Yasuharu Den 255<\/p>\n<p><strong>Special Issue:\u201cThe Young &amp; Energetic AI Communities in Japan \u201d<\/strong><br \/>\nEditor\u2019s Introduction to\u201cThe Young &amp; Energetic AI Communities in Japan \u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Hiroshi Yamakawa 263<br \/>\nArtificial Intelligence Research\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026..Hiroshi Sakuma and Hiroshi Ishiguro 264<br \/>\nYoung Researcher Association for NLP Studies \u2026\u2026\u2026\u2026\u2026\u2026\u2026Yuya Unno, Naoaki Okazaki, Hitoshi Nishikawa and Toshiaki Nakazawa 266<br \/>\nWhole Brain Architecture Future Leaders\u2026\u2026\u2026\u2026\u2026\u2026..Masahiko Osawa 268<br \/>\nYoung Researchers Group for Computational\/Omics\/Systems Biology in Japan\u2026\u2026Takaaki Horinouchi, Haruka Ozaki and Masahito Ohue 270<br \/>\nStudent Association for Brain Science\u2026\u2026\u2026\u2026\u2026Mayumi Watanabe 272<br \/>\nAI Youth Community \u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Takeshi Sakaki and Mitsuo Yoshida 274<br \/>\nYoung Researchers and Engineers Group for Information Science\u2026\u2026\u2026\u2026\u2026\u2026.Yuta Kurosaki 276<\/p>\n<p><strong>Lecture Series:\u201cEmerging Innovation over Network\u201d\uff0811\uff09<\/strong><br \/>\nFrom Robotics to Happiness \u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Takashi Maeno 278<br \/>\nCommunication Science &amp; Artificial Intelligence\u2026\u2026\u2026\u2026\u2026\u2026.Eisaku Maeda 283<\/p>\n<p><strong>Special Interest Group Report<\/strong><br \/>\nReport of JSAI SigConf 2016\u2026\u2026\u2026\u2026.Kazuhiro Nakadai, Ichiro Kobayashi and Kiyoshi Izumi 297<br \/>\nReport of JSAI International Symposia on AI 2016\u2026\u2026\u2026\u2026Setsuya Kurahashi, Yuiko Otsuka and Sachiyo Arai 305<\/p>\n<p><strong>My Bookmark<\/strong><br \/>\nSocial Science in Virtual Worlds \u2026\u2026\u2026Masanori Takano 315<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Commentary Artificial Intelligence Being Everywhere\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Naohiko Uramoto 153 Article Reminiscence of Professor Teruo Fukumura \u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Setsuo Ohsuga 154 Cover Comment: FINAL FANTASY XV\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026..Yusuke Naora and Youichiro Miyake 156 Experiential Entertainment and Artificial Intelligence \u2500How to Slove the Last Mission and an Explanation of\u201cNAZO\u201dEntertainment\u2500\u2026\u2026\u2026..Yusuke Takeuchi 158 Impact of \u201cMaster\u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Hirofumi Ohashi and Takeshi Ito 160 Special Issue:\u201cAI in Game Industry\u201d Editor\u2019s Introduction to\u201cAI in Game Industry\u201d\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026\u2026Youichiro Miyake 164 The Game and Artificial Intelligence Is the Good Compatibility?\u2026\u2026\u2026\u2026\u2026\u2026\u2026.Yukihito Morikawa 166 Will Seaman Lead AI Technology for Interactive Agent? : Yutaka Saito Interview\u2026\u2026\u2026\u2026\u2026\u2026..Yutaka Sait Interviewer: Hirotaka Osawa, Youichiro Miyake, Composition: Mirei Takahashi 172 A Technique to Construct AI System for a Video Game on Real Time [&hellip;]<\/p>\n","protected":false},"author":17,"featured_media":0,"parent":1008548,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"categories":[11],"_links":{"self":[{"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/pages\/1007598"}],"collection":[{"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/comments?post=1007598"}],"version-history":[{"count":7,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/pages\/1007598\/revisions"}],"predecessor-version":[{"id":1008257,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/pages\/1007598\/revisions\/1008257"}],"up":[{"embeddable":true,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/pages\/1008548"}],"wp:attachment":[{"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/media?parent=1007598"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ai-gakkai.or.jp\/en\/wp-json\/wp\/v2\/categories?post=1007598"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}